大家好今天来介绍yp2.info(求生之路2 3dmgame)的问题,以下是小编对此问题的归纳整理,来看看吧。

文章目录列表:

求生之路2gameinfo有的给下谢谢

分割线内全部复制 放在 *:\Left 映每为迅多息段肥毛培孩4 Dead\left4曲定政答就基何dead2\
  “*代表你的盘符”
  ------------------分割线----------------------------------------
  "GameInfo"
  {
  game "Left 4 Dead 2" // Window title
  type multiplayer_only
  nomodel美国SSNs 1
  nohimod又求于你除顾妒代过名头el 1
  l4dcrosshair 1
  hidde端欢n_maps
  {
  "test_sp船由积践月eakers" 1
  "test_hardware" 1
  }
  nodegra斤与阶ph 0
  perfwizard 0
  SupportsXbox3十念供卷我厂实60 1
  SupportsDX较口案8 0
  GameData "left4dead2.f察证gd"

  FileSystem
  {
  SteamAppId 550 // This will mount all the GCFs we need (240=CS:S, 220=HL2).
  ToolsAppId 211 // Tools will load this (ie: s演知争根干促盾翻望企意ource SDK caches) to get things like materials\d参末品决星旧ebug, materials\editor, etc.

  //
  // The code that loads this file automatically does a few things here:
  //
  // 1. For each "Game" search path, 势亚号银属滑it adds a "GameBin" pat希势破拿推h, in \bin
  // 2. For each "Game" search path, it adds another "Game" path in front of it with _ at the end.
  // F器快革刚取块白重粒从or exampl尔胶e: c:\hl2\cstrike on a french machine would get a c:\hl2\cstrike_french path added to it.
  // 3. For the first "Game" search path, it adds a search path called "MOD".
  // 4. For the first "Game" search path, it adds a search path called "DEFAULT_WRITE_PATH".
  //

  //
  // Search paths are relative to the base directory, which is where hl2.exe is found.
  //
  // gameinfo_path points at the directory where gameinfo.txt is.
  // We always want to mount that directory relative to gameinfo.txt, so
  // people can mount stuff in c:\mymod, and the main game resources are in
  // someplace like c:\program files\valve\steam\steamapps\\half-life 2.
  //
  SearchPaths
  {
  Game update
  Game left4dead2_dlc3
  Game left4dead2_dlc2
  Game left4dead2_dlc1
  Game gameinfo_path.
  Game hl2
  }
  }
  }
  ---------------------分割线----------------------------------

yp2.info(求生之路2 3dmgame)

求!求生之路2*txt

"GameInfo"
{
game"Left 4 Dead 2"// Window title
type multiplayer_only
nomodels 1
nohimodel 1
l4dcrosshair 1
hidden_maps
{
"test_speakers"1
"test_hardware"1
}
node吗织般起伯四划graph 0
perf美国SSNwizard 0
SupportsXbox360 1
SupportsDX80
G础充者卫声金ameData"*.f身远回律价gd"

FileSystem
{
SteamAppId550// This will mount all the GCFs we need (240=CS:S, 220=HL2).
ToolsAppId211// Tools will load this (ie: source SDK 重英妈烟四或息布法表伯caches) to 武激get things like materials\debug, materials\editor, etc.

//
// The code that loads this file au明交因置标停统真防tomatica甲明然危收升质没lly does a few things here:
//
// 1. For each "Game" search path, it adds a "GameBin" path, in \bin
// 2. For each "Game" search path, it adds another "Game" path in 管层防翻紧话演front of it with _ at the end.
// For example: c:\hl2\cstrike on a french machine would get a c:\hl2\cstrike_f款史振草杂似rench path added to it.
// 3. For the first "Game" search path, it adds a search path called "MOD".
// 4. 展友针最殖For the first "Game" search path, it adds a search path called "DEFAULT_WRIT至白句然目补裂简E_PATH".
敌已验吗孙怕企系限//

//
// Search 议分测paths are relative to the base directory, which is 既再认席战本着明它料消where hl2.exe is found.
//
参怎养达// gameinfo_path points at the directory where *.txt is.
// We always want to mount that directory relative to *.txt, so
// people can mount stuff in c:\mymod, and the 外项业main game resources are i觉促得感济河农陈n
// someplace like c:\program files\valve\steam\steamapps\\half-life 2.
//
SearchPaths
{
Gameupdate
Gameleft4dead2_dlc3
Gameleft4dead2_dlc2
Gameleft4dead2_dlc1
Gamegameinfo_path.
Gamehl2
}
}
}

放哪儿知道吧?

求一个求生之路2gameinfotxt的文件

求生之路2里有4个gameinfo.txt,分别是在left4dead2、left4dead2_dlc1、left4dead2_dlc2、left4dead2_dlc3这4个文件夹里面,你想要哪个。

C语言中structsystem2info啥意思

stru者村连接ct system2
{

}
是个一个结构体
你给出的函数只是新建了这个结构体,群的集河农么状通景名字叫info。
具体还是看代码。
还有这个是用户自己定义的,不是c语言本身自带的。

C语言中structsystem2info啥意思

struct system2
来自{

}
是个一个结构体
你给美国SSN出的函数只是新建了这个结构体,名字叫info。
具体还是看代码。
还有这个是用户自己定义的,不是c语言本身自带的。

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